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How To use TopOSM (excellent USA topo maps) as an offline map source

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How To use TopOSM (excellent USA topo maps) as an offline map source Empty How To use TopOSM (excellent USA topo maps) as an offline map source

Post  JNavas on Wed Jan 11, 2012 6:42 pm

TopOSM is an OpenStreetMap-based topographic map, similar in style to the USGS and National Geographic topographic maps and (to some degree) Google Maps in "Terrain" mode.

The map features both contour lines and relief shading derived from data sources such as the USGS National Elevation Dataset, MassGIS and SRTM. Hydrographic features, such as lakes, rivers and wetlands, come from the USGS National Hydrographic Dataset and MassGIS. Roads, place names and all other map features are from the OpenStreetMap project.

  • Information on TopOSM can be found here.
  • Details on TopOSM can be found here.
  • Server for TopOSM is located here.
I posted TopOSM map source files for Mobile Atlas Creator here.
JNavas
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How To use TopOSM (excellent USA topo maps) as an offline map source Empty Re: How To use TopOSM (excellent USA topo maps) as an offline map source

Post  orux on Wed Jan 11, 2012 7:34 pm

JNavas wrote:TopOSM is an OpenStreetMap-based topographic map, similar in style to the USGS and National Geographic topographic maps and (to some degree) Google Maps in "Terrain" mode.

The map features both contour lines and relief shading derived from data sources such as the USGS National Elevation Dataset, MassGIS and SRTM. Hydrographic features, such as lakes, rivers and wetlands, come from the USGS National Hydrographic Dataset and MassGIS. Roads, place names and all other map features are from the OpenStreetMap project.

  • Information on TopOSM can be found here.
  • Details on TopOSM can be found here.
  • Server for TopOSM is located here.
I posted TopOSM map source files for Mobile Atlas Creator here.


Hi;


Nice maps;

you can add the maps to oruxmaps/mapfiles/onlinemapsources.xml file:

Code:

<onlinemapsource uid="77">
<name>TopOSM USA Contours</name>
<url><![CDATA[http://tile1.toposm.com/us/contours/{$z}/{$x}/{$y}.png]]></url>
<minzoom>3</minzoom>
<maxzoom>15</maxzoom>
<projection>MERCATORESFERICA</projection>
<servers></servers>
<httpparam name=""></httpparam>
<xop></xop>
<yop></yop>
<zop></zop>
<qop></qop>
</onlinemapsource>
<onlinemapsource uid="78">
<name>TopOSM USA Color Relief</name>
<url><![CDATA[http://tile1.toposm.com/us/color-relief/{$z}/{$x}/{$y}.jpg]]></url>
<minzoom>3</minzoom>
<maxzoom>15</maxzoom>
<projection>MERCATORESFERICA</projection>
<servers></servers>
<httpparam name=""></httpparam>
<xop></xop>
<yop></yop>
<zop></zop>
<qop></qop>
</onlinemapsource>
<onlinemapsource uid="79">
<name>TopOSM USA Features</name>
<url><![CDATA[http://tile1.toposm.com/us/features/{$z}/{$x}/{$y}.png]]></url>
<minzoom>3</minzoom>
<maxzoom>15</maxzoom>
<projection>MERCATORESFERICA</projection>
<servers></servers>
<httpparam name=""></httpparam>
<xop></xop>
<yop></yop>
<zop></zop>
<qop></qop>
</onlinemapsource>

But OruxMaps still can not handle multiple maps simultaneously; I have to start working with multimaps.

orux

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How To use TopOSM (excellent USA topo maps) as an offline map source Empty Re: How To use TopOSM (excellent USA topo maps) as an offline map source

Post  JNavas on Wed Jan 11, 2012 8:08 pm

orux wrote:Hi;
Nice maps;
you can add the maps to oruxmaps/mapfiles/onlinemapsources.xml file:
But OruxMaps still can not handle multiple maps simultaneously; I have to start working with multimaps.
orux
Thank you for the fast onlinemapsources code!
I was about to tackle it myself, and wasn't looking forward to it. tongue
Is there anything I can do to help speed multi-maps support?
I was thinking of writing a Perl script to merge map tiles from Mobile Atlas Creator with ImageMagick,
but having the capability in OruxMaps would be much better! bounce
JNavas
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How To use TopOSM (excellent USA topo maps) as an offline map source Empty Re: How To use TopOSM (excellent USA topo maps) as an offline map source

Post  steed on Sat Jun 30, 2012 2:02 pm

Here is a Mobile Atlas Creator definition that combines all 3 layers into a single map.

Just save it to mapsources\TopoOSM USA.xml in your MOBAC installation directory and enjoy.

Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<customMultiLayerMapSource>
    <name>TopoOSM USA</name>
    <!-- http://www.toposm.com/us/index.html -->
    <tileType>PNG</tileType>
    <layers>
        <!-- Bottom to top -->     

        <customMapSource>
            <name>TopoOSM USA Color Relief</name>
            <minZoom>5</minZoom>
            <maxZoom>15</maxZoom>
            <tileType>png</tileType>
            <tileUpdate>None</tileUpdate>
            <url>
                http://{$serverpart}.tile.stamen.com/toposm-color-relief/{$z}/{$x}/{$y}.png
            </url>
            <serverParts>a b c</serverParts>
        </customMapSource>

        <customMapSource>
            <name>TopoOSM USA Contours</name>
            <minZoom>5</minZoom>
            <maxZoom>15</maxZoom>
            <tileType>png</tileType>
            <tileUpdate>None</tileUpdate>
            <url>
                http://{$serverpart}.tile.stamen.com/toposm-contours/{$z}/{$x}/{$y}.png
            </url>
            <serverParts>a b c</serverParts>
        </customMapSource>

        <customMapSource>
            <name>TopoOSM USA Features</name>
            <minZoom>5</minZoom>
            <maxZoom>15</maxZoom>
            <tileType>png</tileType>
            <tileUpdate>None</tileUpdate>
            <url>
                http://{$serverpart}.tile.stamen.com/toposm-features/{$z}/{$x}/{$y}.png
            </url>
            <serverParts>a b c</serverParts>
        </customMapSource>
    </layers>
</customMultiLayerMapSource>

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