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osm offline rendering with mapsforge

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osm offline rendering with mapsforge Empty osm offline rendering with mapsforge

Post  joeuser Sat Aug 06, 2011 6:16 am

hi orux.

do you know the mapsforge project? http://code.google.com/p/mapsforge/

it's an opensource android render library for osm data. the project looks very active and nicely documented. maybe oruxmaps can benefit.

joeuser

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osm offline rendering with mapsforge Empty Re: osm offline rendering with mapsforge

Post  daaho Sat Aug 06, 2011 9:10 am

Hello JoeUser,

exactly this topic is discussed here https://oruxmaps.forumotion.com/t1368-vector-graphics-format

bye, daaho

daaho

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Post  joeuser Sat Aug 06, 2011 9:40 am

oops, you are right. didnt see that, sorry. the old thread suffers from the misconception that mapsforge uses raster tiles though, which is completely bullocks. of course the source is vector data! i hope orux takes another look at it... everything required for offline osm rendering is basically served on a silver platter.

joeuser

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