MapMaking Layers
2 posters
MapMaking Layers
I am trying to perfect the layers of maps that i am using.
i decided to go with everyother map being different, so i dont have to decide which map via the Pop-up.
I have some terrain maps, and some satalite maps and i wanted to interleave the layers, when doing a layer zoom.
the idea here is every other layer is the other type of map.
Like this
Type ----Layer
--------|---------
Sattalite 5
Terrain 6
Sattalite 7
Terrain 8
Satalite 9
Terrain 10
So i went ahead and made the maps like this
1) Terrain 6 & 8 & 10 ( 3 layers as ONE database)
and
2) Satalite 5 & 7 & 9 (as one database)
Orux maps stays on the same database and jumps from 6 to 8 to 10, instead of jumping back and forth between databases
Terrain 6
Terrain 8 (missing sattalite 7 untill manually selected)
this might be a good thing, depending on what i was trying to do, but it did not act as i was thinking it would
SO i think i am going to have to make the layers all as seperate single layer map items
like this:
1) Sattalite 5 (each one in seperate database, only one layer per map)
2) Terrain 6
3) Sattalite 7
4) Terrain 8
5) Satalite 9
6) Terrain 10
this is either a map making tip, or a question :-) I am pretty sure of what happened, but the whole process was complex, and goes deeper than this example, so i might have screwed up something.
beta 3.5.8 still.
i decided to go with everyother map being different, so i dont have to decide which map via the Pop-up.
I have some terrain maps, and some satalite maps and i wanted to interleave the layers, when doing a layer zoom.
the idea here is every other layer is the other type of map.
Like this
Type ----Layer
--------|---------
Sattalite 5
Terrain 6
Sattalite 7
Terrain 8
Satalite 9
Terrain 10
So i went ahead and made the maps like this
1) Terrain 6 & 8 & 10 ( 3 layers as ONE database)
and
2) Satalite 5 & 7 & 9 (as one database)
Orux maps stays on the same database and jumps from 6 to 8 to 10, instead of jumping back and forth between databases
Terrain 6
Terrain 8 (missing sattalite 7 untill manually selected)
this might be a good thing, depending on what i was trying to do, but it did not act as i was thinking it would
SO i think i am going to have to make the layers all as seperate single layer map items
like this:
1) Sattalite 5 (each one in seperate database, only one layer per map)
2) Terrain 6
3) Sattalite 7
4) Terrain 8
5) Satalite 9
6) Terrain 10
this is either a map making tip, or a question :-) I am pretty sure of what happened, but the whole process was complex, and goes deeper than this example, so i might have screwed up something.
beta 3.5.8 still.
Psycogeek- Cantidad de envíos : 53
Fecha de inscripción : 2011-04-14
Re: MapMaking Layers
Psycogeek wrote:I am trying to perfect the layers of maps that i am using.
i decided to go with everyother map being different, so i dont have to decide which map via the Pop-up.
I have some terrain maps, and some satalite maps and i wanted to interleave the layers, when doing a layer zoom.
the idea here is every other layer is the other type of map.
Like this
Type ----Layer
--------|---------
Sattalite 5
Terrain 6
Sattalite 7
Terrain 8
Satalite 9
Terrain 10
Hi,
You can create this kind of map using MOBAC:
1.-open mobac
2.-select the zone to download
3.-select source terrain
4.-select layers 6,8,10
5.-add selection
6.-select source satellite
7.-deselect layers 6,8,10
8.-select layers 5,7,9 (it is important to select different layers)
9.-add selection
10.drag&drop second selection inside first selection.
11. create oruxmaps sqlite map.
try
orux
orux- Cantidad de envíos : 3946
Fecha de inscripción : 2009-07-06
Re: MapMaking Layers
I thought merge did not work properly?
so as long as they are different map types a merge will work?
the next layer often has a different selection area , it would have a different calibrations, would it be important that these maps be exatally the same area/selection?
i am gonna try this and see what happens.
so as long as they are different map types a merge will work?
the next layer often has a different selection area , it would have a different calibrations, would it be important that these maps be exatally the same area/selection?
i am gonna try this and see what happens.
Psycogeek- Cantidad de envíos : 53
Fecha de inscripción : 2011-04-14
Re: MapMaking Layers
Psycogeek wrote:I thought merge did not work properly?
so as long as they are different map types a merge will work?
the next layer often has a different selection area , it would have a different calibrations, would it be important that these maps be exatally the same area/selection?
i am gonna try this and see what happens.
Only one limitation: no more that one layer per zoom level.
Normally there is no match between all layers. For example, if you build a map by adding layer '0', this layer is 1x1 tile size, with the entire world inside
It is normal that upper layers include larger zones than deeper layers.
orux
orux- Cantidad de envíos : 3946
Fecha de inscripción : 2009-07-06
Re: MapMaking Layers
i ended up making them all seperate, which only has the problem of many many file items.
By being seperate i can use the Great feature you provided of turning the maps items on and off.
because you allowed for folder usage , it is not messy at all.
so with the 4 different map types, i can shut off whole folders of say the terrain, and have only sattalite, or switch to the trail map only, for its layers.
plus
i can interleave S5-S7-S9-S11 with T4-T6-T8 , or with a few button presses interleave R4-R6-R8 or any other combinations.
so i can have satalite and topo every other map, or trail and topo, or trail and satalite
Happy day Happy day.
By being seperate i can use the Great feature you provided of turning the maps items on and off.
because you allowed for folder usage , it is not messy at all.
so with the 4 different map types, i can shut off whole folders of say the terrain, and have only sattalite, or switch to the trail map only, for its layers.
plus
i can interleave S5-S7-S9-S11 with T4-T6-T8 , or with a few button presses interleave R4-R6-R8 or any other combinations.
so i can have satalite and topo every other map, or trail and topo, or trail and satalite
Happy day Happy day.
Psycogeek- Cantidad de envíos : 53
Fecha de inscripción : 2011-04-14
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